I participated in the Vampire Game Jam October 2021 with my brother, Chris, and we submitted our entry “Anubis” which you can look at and download here on its game page.
It was made with Unity, Photoshop and Gimp, Blender and using Trello and Git for management. We released the Jam build as a Windows executable although we had initially planned to do it as a WebGL version. This didn’t work out due to scaling issues between the Itch.io app and Unity, though the performance and everything else was good in the browser.
I’ll making a self-hosted WebGL build here to see if that doesn’t have the problems we encountered during the Jam.
Edit: The bug has been fixed and an upload v1.2 of the game is now available.